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Software Updates

Updates
Software Updates
20th November 2024
Creation of 'Syllogisms' Activity
Client Request

The Syllogisms activity, which tasks candidates with evaluating statements about groups, conditions, and properties to identify valid conclusions from given premises, and which emulates a test module found within the KLM Flight Academy assessment, is created and incorporates the following features:

  • 100+ Questions on a variety of Syllogisms, accompanied by comprehensive Explanations.
  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which offers instant feedback and the ability to pause and resume gameplay.
20th November 2024
Bug Fixes to 'Crew Room' Forum
Client Request

A series of bug fixes and improvements are applied to the 'Crew Room' collaborative forum to improve usability for pilot candidates.

In particular, improvements are made to forum functionality on iPad and smartphone, and the forum is made more efficient to reduce loading times on all devices.

20th November 2024
Creation of 'Analogies' Activity
Client Request

The Analogies activity, which tasks candidates with identifying the relationship between a given pair of words and emulates a test module found within the KLM Flight Academy assessment, is created and incorporates the following features:

  • 100+ Questions on a variety of Word Analogies, accompanied by easy-to-understand Explanations.
  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which offers instant feedback and the ability to pause and resume gameplay.
12th November 2024
Introduction of 'Crew Room' Forum
Client Request

A collaborative forum, appropriately named the Crew Room, is introduced, providing a space for pilot candidates at all stages of their careers to connect, support and motive each other.

This forum is provided to new and existing clients at no cost, and is offered with life-time access, permitting a client to continue engaging with other candidates after their subscription has elapsed.

The Crew Room includes the following features:

  • Dedicated sections for each Airline, Flying School and Cadet Scheme assessment.
  • Unique and automated aviation-themed username generation to maintain privacy.
  • Offered on a life-time access basis, and moderated hourly by staff.
  • Compatibility across all devices and screen sizes to permit access by all candidates.
  • UI/UX which enables fast topic creation and responses, ensuring candidates can focus on their preparation.
8th November 2024
Creation of 'Checking' Activity
Client Request

The Checking activity, which emulates a test module found within the SHL assessment and first stage of the BA Speedbird Pilot Academy selection process, is created and incorporates the following features:

  • Emulation of three different question styles - Table Comparison, Code Sheet Checking and Data Comparison.
  • Infinite and randomised question generation to permit extensive practice.
  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which offers instant feedback and the ability to pause and resume gameplay.
  • Accompanying User Guide, Visual Walkthrough and Explainer Video to aid with candidate preparation.
7th November 2024
Creation of 'Recognition' Activity
Client Request

Following a last-minute client request, we've created the Recognition activity, which emulates a test module found within the Aon/Cut-E assessment, and in particular, the Ryanair assessment.

This activity incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • Advanced logic to generate infinite questioning of varying complexity.
  • A Training Mode which offers instant feedback, in-game explanations when an Explanation Button is used and the ability to pause and resume gameplay.
  • Accompanying User Guide, Visual Walkthrough and Explainer Video to aid with candidate preparation.
31st October 2024
Creation of 'Manoeuvre' Activity
Client Request

The Manoeuvre activity, which emulates a test module found within the Aon/Cut-E assessment, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which offers the ability to pause and resume gameplay and a Hint Button to reduce the difficulty of particularly-challenging questions.
  • Accompanying User Guide, Visual Walkthrough and Explainer Video to aid with candidate preparation.
31st October 2024
Improvements to Real-Time Support
Client Request

Our Real-Time Support function is improved to provide a better user-experience and now incorporates Signposting which enables us to provide support and guidance with greater clarity during conversation.

30th October 2024
Creation of 'Jump' Activity
Client Request

The Jump activity, which emulates a test module found within the Vienna Test System assessment, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which offers the ability to pause and resume gameplay.
  • Accompanying User Guide, Visual Walkthrough and Explainer Video to aid with candidate preparation.
27th October 2024
Creation of 'Sonic' Activity
Client Request

The Sonic activity, which emulates a test module found within the Aon/Cut-E assessment, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which allows increase or decrease of speed, as well as the option to enable or disable tasks and the ability to pause and resume gameplay.
  • Accompanying User Guide, Visual Walkthrough and Explainer Video to aid with candidate preparation.
21st October 2024
Creation of 'Equate' Activity
Client Request

An Equate activity, which emulates a test module found within the TestAir360 and DLR assessments, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which allows display of Explanations during gameplay.
  • A Customisation Mode which permits selection of questions of varying difficulty, as well as adjustment of activity duration and question quantity.
19th October 2024
Introduction of Real-Time Support
Client Request

A unique Real-Time Support system is introduced, permitting clients to speak directly with the team from within our software.

The Real-Time Support system may be accessed from nearly every part of the software, operating in a similar way to contemporary instant messaging and enables our team to provide fast, friendly and comprehensive support on-demand to clients between 9AM to 9PM UK time.

18th October 2024
Improvements to 'Numbers' for TestAir360
Client Request

The Numbers activity, which emulates a test module found within the TestAir360 and DLR assessments is modified to provide greater realism.

  • An additional mode, 'Normal', is introduced to better mimic the testing included in TestAir360 assessments.
  • The existing functionality, which is suitable for preparation prior to DLR assessments, is now contained within a mode called 'Reverse'.
17th October 2024
Introduction of Simulator for 'Rotating Cubes'
Client Request

The Rotating Cubes activity, which emulates a test module found within the TestAir360 and DLR assessments is joined by a Rotating Cubes Simulator that displays a cube in 3D space and enables manipulation by the user.

This simulator may be used to manipulate the cube on computer, tablet and smartphone, and may also demonstrate the rotations applied to a cube from an audio statement presented within the Rotating Cubes activity, thus permitting enhanced user preparation for this particular test module.

16th October 2024
Creation of 'Rotating Cubes' Activity
Client Request

A Rotating Cubes activity, which emulates a test module found within the TestAir360 and DLR assessments, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which allows display of Explanations during gameplay.
  • Inclusion of an accompanying Rotating Cubes Simulator to demonstration rotation of each cube in 3D space.
16th September 2024
Introduction of Feedback System
Client Request

A Feedback System is introduced, permitting clients to provide feedback regarding their recently completed assessments.

On submission of feedback, the client automatically receives a complimentary three-day subscription as a token of appreciation, both from ourselves and on behalf other pilot candidates.

11th September 2024
Introduction of Virtual Keyboard for 'Capacity'
Client Request

The Capacity activity, which provides realistic simulation of the British Airways EAGLE Test is further modified to incorporate a Virtual Keyboard, enhancing user experience on iPad and tablet devices.

9th September 2024
Improvements to 'PFD' for British Airways Assessments
Client Request

The PFD activity, which provides realistic simulation of a Primary Flight Display is modified to incorporate the following improvements:

  • Turbulence Setting which may be enabled or disabled by axis to increase or decrease difficulty.
  • Realism Setting to further enhance realistic flight dynamics of the simulated aircraft.
  • Axis Selection to enable further fine-tuning of connected USB Controllers.
8th September 2024
Introduction of Announcement System
Client Request

An Announcement System is introduced, enabling delivery of important messages, announcements and updates directly to clients within the software.

20th August 2024
Creation of 'Balance' Activity
Client Request

A Balance activity, which emulates a test module found within the TestAir360 assessment, is created and incorporates the following features:

  • Full iPad compatibility using on-screen buttons.
  • A Training Mode which allows for a reduction in difficulty during client familiarisation.
  • Realistically simulated physics used in-activity.
29th July 2024
Improvements to 'Capacity' for British Airways Assessments
Client Request

The Capacity activity, which provides realistic simulation of the British Airways EAGLE Test is modified to incorporate the following improvements:

  • Inclusion of TRK Miles (Track Miles) Calculations during activity duration.
  • Realistic and Random Modes to enable further preparation.
  • Expansion of activity timings, allowing for between 5 and 30 minutes of interaction.
  • Introduction of Maths for Capacity standalone activity, enabling practice of TRK Miles and ROC/ROD questioning.